![]() What I do is hold the controller in my left hand and use the mouse in my right. What I basically did was find a way to keep the mouse, and use the controller to forego the keyboard instead. I've been experimenting with Xpadder on SS1 and 2 for a long time now, and my solution to this problem, which would appear very messy to an outside observer, nevertheless works quite well. Foregoing the mouse altogether seems to make things harder, rather than easier, since an analog stick doesn't seem to be very intuitive when attempting critical pointing or selecting functions. I know exactly what you mean about the seeming impracticality of playing a mouse-intensive game like SS1 or SS2 with nothing but a controller. Things like hacking become really hard to do on the fly. but it's kind of impractical to play the whole game on a controller. It became the solution to all my problems. But I just can't get over how much it turned my frown upside-down after discovering how useless the default Windows drivers were for the 360 controller. Since it was initially developed by a gamer just like the rest of us, I suppose the usefulness of the program should come as no surprise to anyone. I was pretty excited to discover this tool, because it was tremendously helpful to me for making SS1's control scheme truly playable. This simple and tiny program runs in the background, and is active as soon as you open it (or load a new profile). Just the fact that you can map the mouse directions to an analog stick is amazing enough, especially since I can't seem to find any software programs anywhere that allow me to remap general mouse functions to any other input device directly. There are even features that let you hold, toggle or switch to other pre-mapped keysets at the touch of a single controller button, vastly expanding the number of functions that you can get out of your controller, if you're clever enough to work out a really good setup. Anything you could ordinarily do with either the keyboard or the mouse (or both at once) can be mapped to the 360 controller. ![]() What Xpadder does is simply map keyboard and mouse inputs to the Xbox 360 controller. Xpadder is especially useful with older games that cannot have their key configurations remapped, or don't have much support for joysticks or other sophisticated gaming hardware. This program is called Xpadder, and it's really hard to believe how amazing it is. Not only is there a way to use your Xbox 360 controller with System Shock 2, but there is actually a rather phenomenal little program that lets you use your 360 controller with literally any app that knows how to receive keyboard or mouse inputs of any kind. Is there a way to configure a 360 game pad to work woth SS2, I need to improve my console FPS skills. ![]()
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